Sticky Bingo

The Sticky Bingo cover image.

Published 2024 June 4th
Edited 2025 January 18th

ESL
Game

Sticky Bingo adds an element of skill to the beloved classic game. All you need is a some paper, a whiteboard, markers, and an eraser.

Who can play

Sticky Bingo works best with classrooms of several to many students. The students should be old enough to throw a sticky ball with some degree of accuracy and know how to say two-digit numbers.

How to play

A 6 by 6 grid of random numbers between 1 and 36

⤷ Draw a large grid on the whiteboard with at least 25 spaces. You can draw more spaces depending on if you want the game to last longer or it somehow complements your lesson plan. Write a number from 1 to n in each space, where n is the size of your grid. I usually write a number that is at least twice the number of students, plus a few more, so everyone has a chance to throw two times without clearing the board. For example, if I had 14 students, I would probably draw 36 spaces. If your class is very large students might be able to throw only once.

A bingo sheet with numbers between 1 and 36.

⤷ Distribute bingo sheets to your students. You can give them blank sheets and have them fill in the numbers themselves, or you can use pre-numbered sheets. I’ve already made PDFs of both types that you can use. Each PDF file of the pre-numbered sheets contains 100 unique sheets.

Bingo Sheets Blank

Bingo Sheets 1 to 25

Bingo Sheets 1 to 28

Bingo Sheets 1 to 32

Bingo Sheets 1 to 36

If you want to customize the sheets and know some Python, the GitHub repository is here: https://github.com/ozbonus/bingo-sheets

A 6 by 6 grid of numbers from 1 to 36 written in random order being hit by a sticky ball.

⤷ A student throws a sticky ball at a number advantageous to them. Everyone who has that number on a sheet circles it.

One number has been erased by a yellow eraser.

⤷ Erase the number that was hit.

A line between the empty space and another number has been erased.

⤷ Erase one of the lines that borders another number. That number’s space has now grown to include the space of the number that was hit. To decide where to erase you could ask the student who just threw the sticky ball or follow some heuristic.

Many more numbers and lines have been erased.

⤷ The grid of numbers continues to morph as the game progresses.

A bingo sheet with some numbers circled in red.

⤷ A student has a five numbers in row circled on their sheet and shouts ā€œBINGO!ā€ This may finish the game or you can continue just for fun or if you want to give more students an opportunity to throw.

Variations

Considerations